Drone

Регистриран на: 30 Яну 2003 Мнения: 2190 Местожителство: Gwon nee ju jee du shu!
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Пуснато на: Вто Фев 20, 2007 11:44 am Заглавие: UBISOFT RECRUITMENT |
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2D Artist
Reference
Code 2DA
Ubisoft is looking for good and enthusiastic professionals to join its games development team.
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers.
In 2006, Ubisoft has established a production studio in Sofia, offering the local talents the posibility to get worldwide recognition through participation in the development of highly appreciated video games.
If you are a dynamic, focused and motivated person, willing to join us in a great adventure, send us your application and you may be part of a young team of professionals worikng to take consumers to the next level of video-games entertainment.
To learn more, about our company, please visit www.ubisoftgroup.com.
Responsibilities:
• Learn and respect the artistic direction established (references, documents, etc.)
• Determine the objects and environments required and adjust the work according to the story and the gameplay (Game Design documents)
• Plan, with the immediate supervisor, the textures to be created
• Create textures of objects, characters and environments choosing the quality to achieve versus the importance in the game and technical constraints
• Have the textures of objects, characters and environments validated by the Lead Artist and the Artistic Director
• Verify the quality of textures, once imported into the game, and make improvements when necessary
• Correct the bugs identified by the testers
Qualifications and Technical Competencies:
• Good knowledge of Photoshop
• Recommendable good knowledge of one or more 3D packages (Softimage|XSI, 3DS Max, Maya, Lightwave, etc.)
• Recommendable knowledge of pixel art techniques
• Recommendable knowledge of the technical constraints linked to real time, 3D engines and level editors.
• Good notion of proportions and an eye for the detail
• Expert in working on UV unwrapped geometry
• Zbrush (an asset)
• 1 to 3 years experience as a video game texture artist or other equivalent (an asset)
Personal Abilities:
• Able to work within a team
• Accept and follow artistic direction/Able to accept criticism
• Good artistic sense
• Good sense of observation
• Eye for detail
• Creativity
• Methodical and organized
• Good command of English
We offer:
• A challenging and dynamic working environment
• A team of professionals
• Interesting projects -- games that sell all over the world!
• International mobility
• A motivating salary and benefits
Contact
Please send your resume, using the reference Code 2DA:
o by e-mail at hr_bg@ubisoft.com
o by fax at 2 871 00 33 _________________
there ain't no way but the hard way
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