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Ubisoft Sofia Recruiting: Lead 3D Environment Artist

 
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МнениеПуснато на: Сря Май 28, 2014 6:37 pm    Заглавие: Ubisoft Sofia Recruiting: Lead 3D Environment Artist Отговорете с цитат

Lead 3D Environment Artist

Studio Profile:
Established in 2006, Ubisoft Sofia has quickly become one of the group’s most versatile studios. In its first 8 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of platforms and technologies including Tom Clancy’s Ghost Recon: Shadow Wars 3DS, Prince of Persia Trilogy HD PS3, Imagine: Fashion Designer 3DS, Prince of Persia Classics PSN, Chessmaster: The Art of Learning DS & PSP, Assassin’s Creed III Liberation for the PlayStation VITA, Assassin’s Creed 4: Black Flag (alongside Ubisoft Montreal and 5 other studios), and most recently Assassin’s Creed Liberation HD.

Role:
The Lead 3D Environment Artist manages a team of 3D Artists. His/her main job is to plan, organize, follow-up and evaluate their work in order to ensure that they meet the production objectives in terms of time and quality. This position entails a great deal of responsibility and requires both technical and managerial expertise.

Responsibilities:
> Lead, coach, supervise and inspire the team to create great game assets and environments.
> Participate in the scheduling of his part of the project and maintain planning foresight.
> Organize regular team meetings to follow up and review the production status.
> Provide his/her team with information and regular feedback.
> Encourage creativity and participation from all team members.
> Maintain efficient collaboration between his/her team members and make sure that his/her team members are aligned with the objectives of the project.
> Maintain a close working relationship with his direct manager and with the other teams and acts as a representative of his/her team.
> Raise the bar for the project by demanding high results from self and team members.
> Actively participate to the constant improvement of work methods and pipelines.
> Share his/her knowledge and recommend best practices in his area.
> Helps project members understand change and adapt to it.
> Ensure that produced and integrated assets respect the artistic vision of the game and meet the quality standards.

Requirements:
> Passion for games and strong game culture.
> At least 5 years of experience the video game industry and at least 2 shipped games.
> At least 2 years of managerial experience.
> Excellent knowledge of 3d software (3Ds Max, Zbrush, etc.).
> Excellent knowledge of in Photoshop or other equivalent packages.
> Good knowledge in game engines.
> Excellent artistic judgment.
> Very good written and spoken English.
> Able to delegate tasks and responsibilities.
> Excellent communication skills and teamwork oriented attitude.
> Able to follow-up the execution and suggest improvements if necessary.
> Experienced in team workflow planning and organization.
> Excellent self-management skills.
> Positive and constructive attitude in every situation.
> Able to drive change and inspire others to generate new ideas.
> High level of personal integrity.

We offer:
> Professional working environment and access to new technologies.
> Career opportunities, including the possibility of professional exchanges with other Ubisoft studios around the world.
> Incentive programs meant to ensure our new employees an easy integration in the teams.
> Comprehensive salary and benefits package, incl. project bonuses, meal tickets, transport titles, private medical insurance, etc.
> International work culture.
> Excellent office location.

Location: Sofia, Bulgaria (work on-site)
Contact: Please send us a copy of your updated CV in English and portfolio here: https://www.ubisoftgroup.com/en-US/careers/search_for_jobs.aspx?LinkId=18771.
Note: Only short-listed candidates will be contacted for interview!
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